![]() Complete tile information, including the tile ID code, will be logged to the console window! ![]() ![]() Then, hold Ctrl and press the OK (Enter) key. Then, move to the location where you want to know the tile IDs of the current tiles on each layer. Just start playtesting and press the F12 key to open the console window. Tile Info on OK Press: Useful for playtesting! You can find the tile ID and tile code of any tile.Common Event on OK Press: When the player presses the OK button (Enter), you can call a common event! To make your common event affect tiles, you can use conditional branches, Fill Tiles plugin commands, or the $gameMap.tileCodeAt(x,y,z) script call in a conditional branch.Tile Animation Frames: Determine the default speed at which tiles animate!.Change Animation Frames: You can change how quickly tiles animate, even while the player is playing the game! (Great if you have the player inside a “living” or “fleshy” map, like inside a giant creature or toxic jungle! Likewise, useful for horror games!). ![]()
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